VIMessengerAction enum
Enum that represents actions that trigger messenger events. Each action is the reason for every triggered event.
For example, when the VIMessenger.onEditConversation event is invoked, users can inspect the exact reason of it via VIMessengerEvent.action. In case of editing a conversation, it will be one of the following:
Values
- unknown → const VIMessengerAction
- addParticipants → const VIMessengerAction
- createConversation → const VIMessengerAction
- editConversation → const VIMessengerAction
- editMessage → const VIMessengerAction
- editParticipants → const VIMessengerAction
- editUser → const VIMessengerAction
- getConversation → const VIMessengerAction
- getConversations → const VIMessengerAction
- getSubscriptions → const VIMessengerAction
- getPublicConversations → const VIMessengerAction
- getUser → const VIMessengerAction
- getUsers → const VIMessengerAction
- read → const VIMessengerAction
- joinConversation → const VIMessengerAction
- leaveConversation → const VIMessengerAction
- manageNotifications → const VIMessengerAction
- removeConversation → const VIMessengerAction
- removeMessage → const VIMessengerAction
- removeParticipants → const VIMessengerAction
- retransmitEvents → const VIMessengerAction
- sendMessage → const VIMessengerAction
- setStatus → const VIMessengerAction
- subscribe → const VIMessengerAction
- typing → const VIMessengerAction
- unsubscribe → const VIMessengerAction
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
VIMessengerAction> - A constant List of the values in this enum, in order of their declaration.