Store<State> class abstract

Store it's an abstract class that implements Selectors<ValueListenable<Error?>, ValueListenable

Inheritance
Implemented types

Constructors

Store(State initialState)
Store constructor class

Properties

error → dynamic
Get error value;
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
isLoading bool
Get loading value;
no setteroverride
lastState Triple<State>
lastState it's a get
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectAll Listenable
Return a Listenable with all triple changes.
latefinal
selectError RxValueListenable
Select the reativide Error segment
no setteroverride
selectLoading RxValueListenable<bool>
Select the reativide Loading segment
no setteroverride
selectState RxValueListenable<State>
Select the reativide State segment
no setteroverride
state → State
Get the state value;
no setteroverride
triple Triple<State>
Get the complete triple value;
no setterinherited

Methods

destroy() Future
Discard the store
override
execute(Future<State> func(), {Duration delay = const Duration(milliseconds: 50)}) Future<void>
Execute a Future.
inherited
executeStream(Stream<State> stream) StreamSubscription
Execute a Stream.
inherited
initStore() → void
inherited
middleware(Triple<State> newTriple) Triple<State>
called when dispacher update, setLoading or setError overriding to change triple before the propagation;
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
observer({void onState(State state)?, void onLoading(bool loading)?, void onError(dynamic error)?}) Disposer
Observer the Segmented State.
override
propagate(Triple<State> triple) → void
IMPORTANT!!! THIS METHOD TO BE VISIBLE FOR OVERRIDING ONLY!!!
override
setError(dynamic newError, {bool force = false}) → void
Change the error value.
inherited
setLoading(bool newloading, {bool force = false}) → void
Change the loading value.
inherited
toString() String
A string representation of this object.
inherited
update(State newState, {bool force = false}) → void
Change the State value.
inherited
when<TReturn>({required TReturn onState(State state), TReturn onLoading(bool isLoading)?, TReturn onError(dynamic error)?}) → TReturn
Represents a value of one of three mapped possibilities.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited