Triple<State> class
Triple class
Constructors
- Triple({required State state, dynamic error, bool isLoading = false, TripleEvent event = TripleEvent.state})
- Triple construct class
Properties
- error → dynamic
-
The variable error it's the type Error
final
- event → TripleEvent
-
The variable event it's the type TripleEvent
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLoading → bool
-
The variable isLoading it's the type bool
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → State
-
The variable state it's the type
State
final
Methods
-
clearError(
) → Triple< State> -
copyWith(
{State? state, dynamic error, bool? isLoading, int? index, TripleEvent? event}) → Triple< State> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited