Rebinding topic

Overrides, versioned profiles, listening for a new binding, conflicts, and prompt labels.

Classes

BindingConflict Rebinding
Two binding locations reading the same control.
BindingDisplay Rebinding
How a binding is shown in a prompt or a controls screen.
BindingLocation Rebinding
Where a binding lives: a slot of an action in a set, optionally one part of a composite.
ControlLabel Rebinding
One control as shown in a prompt.
OverrideRecord Rebinding
One persisted binding override, addressed by names so it survives app updates that keep those names.
PlayerOverrides Rebinding
A player's rebinds and settings, layered over the authored action sets.
RebindOperation Rebinding
A listen for the next control a player presses. Complete result or call cancel; there is nothing to dispose.
RebindResult Rebinding
The outcome of Rebinding.listenForBinding.

Extensions

BindingDisplays on PlayerInput Rebinding
Prompt text for a player's bindings.
Rebinding on PlayerInput Rebinding
Rebinding operations on a player.

Enums

ConflictResolution Rebinding
How RebindResult.apply treats conflicting locations.
RebindStatus Rebinding
How a listen ended.