SceneT class

Implemented types

Constructors

SceneT.new({List<int>? children, MatrixT? transform, List<NodeT>? nodes, List<TextureT>? textures, List<AnimationT>? animations})

Properties

animations List<AnimationT>?
getter/setter pair
children List<int>?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
nodes List<NodeT>?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textures List<TextureT>?
getter/setter pair
transform MatrixT?
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pack(Builder fbBuilder) int
Serialize the object using the given builder, returning the offset.
override
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited