NodeT class

Implemented types

Constructors

NodeT({String? name, List<int>? children, MatrixT? transform, List<MeshPrimitiveT>? meshPrimitives, SkinT? skin})

Properties

children List<int>?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
meshPrimitives List<MeshPrimitiveT>?
getter/setter pair
name String?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
skin SkinT?
getter/setter pair
transform MatrixT?
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pack(Builder fbBuilder) int
Serialize the object using the given builder, returning the offset.
override
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited