unpack method

SceneT unpack()

Implementation

SceneT unpack() => SceneT(
    children: const fb.ListReader<int>(fb.Int32Reader(), lazy: false).vTableGetNullable(_bc, _bcOffset, 4),
    transform: transform?.unpack(),
    nodes: nodes?.map((e) => e.unpack()).toList(),
    textures: textures?.map((e) => e.unpack()).toList(),
    animations: animations?.map((e) => e.unpack()).toList());