getBrdfLutTexture static method
Implementation
static gpu.Texture getBrdfLutTexture() {
if (_brdfLutTexture == null) {
throw Exception('BRDF LUT texture has not been initialized.');
}
return _brdfLutTexture!;
}
static gpu.Texture getBrdfLutTexture() {
if (_brdfLutTexture == null) {
throw Exception('BRDF LUT texture has not been initialized.');
}
return _brdfLutTexture!;
}