CameraComponent constructor
CameraComponent({
- CameraProjection? projection,
- bool activateOnMount = false,
Creates a camera component with the given projection (a
PerspectiveProjection by default). With activateOnMount, the camera
becomes the scene's primary when its node mounts (the serialized form of
makeActive).
Implementation
CameraComponent({CameraProjection? projection, bool activateOnMount = false})
: _projection = projection ?? PerspectiveProjection(),
_activateOnMount = activateOnMount;