toJson method
Converts this object into JSON format.
optimizeFor
lets the program know what information to include in the
JSON data map.
- OptimizeFor.put (the default value) is used when making a data map that is being placed in a PUT request. This only includes data that has changed.
- OptimizeFor.putFull is used when a parent object updates; so, all of the children are required to be present for the PUT request.
- OptimizeFor.post is used when making a data map for a POST request.
- OptimizeFor.dontOptimize is used to get all of the data contained in this object.
Implementation
Map<String, dynamic> toJson({OptimizeFor optimizeFor = OptimizeFor.put}) {
// PUT
if (identical(optimizeFor, OptimizeFor.put)) {
Map<String, dynamic> toReturn = {};
if (on != _originalOn) {
toReturn[ApiFields.isOn] = on.toJson(optimizeFor: OptimizeFor.putFull);
}
if (dimming != _originalDimming) {
toReturn[ApiFields.dimming] =
dimming.toJson(optimizeFor: OptimizeFor.putFull);
}
if (xy != _originalXy) {
toReturn[ApiFields.color] = {
ApiFields.xy: xy.toJson(optimizeFor: OptimizeFor.putFull)
};
}
if (colorTemperature != _originalColorTemperature) {
toReturn[ApiFields.colorTemperature] =
colorTemperature.toJson(optimizeFor: OptimizeFor.putFull);
}
if (gradient != _originalGradient) {
toReturn[ApiFields.gradient] =
gradient.toJson(optimizeFor: OptimizeFor.putFull);
}
if (effect != _originalEffect) {
toReturn[ApiFields.effects] = {ApiFields.effect: effect};
}
if (durationMilliseconds != _originalDurationMilliseconds) {
toReturn[ApiFields.dynamics] = {
ApiFields.duration: durationMilliseconds
};
}
return toReturn;
}
// DEFAULT
return {
ApiFields.isOn: on.toJson(optimizeFor: optimizeFor),
ApiFields.dimming: dimming.toJson(optimizeFor: optimizeFor),
ApiFields.color: {ApiFields.xy: xy.toJson(optimizeFor: optimizeFor)},
ApiFields.colorTemperature:
colorTemperature.toJson(optimizeFor: optimizeFor),
ApiFields.gradient: gradient.toJson(optimizeFor: optimizeFor),
ApiFields.effects: {ApiFields.effect: effect},
ApiFields.dynamics: {ApiFields.duration: durationMilliseconds},
};
}