HUD class
Class for managing progress HUD template
Constructors
- HUD({Widget? progressIndicator, Color color = Colors.black, double opacity = 0.6, String? label, TextStyle? labelStyle, String? detailLabel, TextStyle? detailLabelStyle, BoxDecoration? decoration, EdgeInsetsGeometry? padding})
- Initialize progress HUD template
Properties
- color → Color
-
The background color of progress HUD to display
final
- decoration → BoxDecoration?
-
final
- detailLabel → String?
-
The detail label displayed below label
final
- detailLabelStyle → TextStyle?
-
The TextStyle used by detailLabel
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- label → String?
-
The label displayed below progressIndicator
final
- labelStyle → TextStyle?
-
The TextStyle used by label
final
- opacity → double
-
The background opacity of color HUD to display
final
- padding → EdgeInsetsGeometry?
-
final
- progressIndicator → Widget
-
The widget used by progress HUD
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- kDefaultHUD ↔ HUD
-
The global default template for generating progress HUD
getter/setter pair