KernelInputs class final

What a DartKernel dispatch reads and writes, by binding name: buffers as bytes (little-endian, as a GPU lays them), textures and images through the backend's own KernelTexture and KernelImage.

Constructors

KernelInputs({Map<String, ByteData> buffers = const <String, ByteData>{}, Map<String, KernelTexture> textures = const <String, KernelTexture>{}, Map<String, KernelImage> images = const <String, KernelImage>{}})

Properties

buffers → Map<String, ByteData>
The bytes themselves, not copies: the kernel writes into them.
final
hashCode → int
The hash code for this object.
no setterinherited
images → Map<String, KernelImage>
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
textures → Map<String, KernelTexture>
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited