KernelInputs constructor

KernelInputs({
  1. Map<String, ByteData> buffers = const <String, ByteData>{},
  2. Map<String, KernelTexture> textures = const <String, KernelTexture>{},
  3. Map<String, KernelImage> images = const <String, KernelImage>{},
})

Implementation

KernelInputs({
  this.buffers = const <String, ByteData>{},
  this.textures = const <String, KernelTexture>{},
  this.images = const <String, KernelImage>{},
});