ActorAnimation class

Constructors

ActorAnimation(String name, int fps, double duration, bool isLooping)

Properties

animatedComponents List<ComponentAnimation>
no setter
duration double
no setter
fps int
no setter
hashCode int
The hash code for this object.
no setterinherited
isLooping bool
no setter
name String
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

apply(double time, ActorArtboard artboard, double mix) → void
Apply the specified time to all the components of this animation. This operation will result in the application of the keyframe values at the given time, and perform interpolation if needed.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
triggerEvents(List<ActorComponent> components, double fromTime, double toTime, List<AnimationEventArgs> triggerEvents) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

read(StreamReader reader, List<ActorComponent?> components) ActorAnimation