ActorDropShadow class

Inheritance
Implementers

Constructors

ActorDropShadow()

Properties

artboard ActorArtboard
getter/setter pairinherited
blendModeId int
getter/setter pairoverride
blurX double
getter/setter pairinherited
blurY double
getter/setter pairinherited
color Float32List
no setterinherited
dependents List<ActorComponent>?
getter/setter pairinherited
dirtMask int
getter/setter pairinherited
graphOrder int
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
idx int
getter/setter pairinherited
isActive bool
no setterinherited
name String
no setterinherited
offsetX double
getter/setter pairinherited
offsetY double
getter/setter pairinherited
parent ActorNode?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

completeResolve() → void
inherited
copyBlur(ActorBlur from, ActorArtboard resetArtboard) → void
inherited
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
copyLayerEffect(ActorLayerEffect from, ActorArtboard resetArtboard) → void
inherited
copyShadow(ActorShadow from, ActorArtboard resetArtboard) → void
inherited
makeInstance(ActorArtboard resetArtboard) ActorComponent
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDirty(int dirt) → void
inherited
onParentChanged(ActorNode? from, ActorNode? to) → void
inherited
resolveComponentIndices(List<ActorComponent?> components) → void
inherited
toString() String
A string representation of this object.
inherited
update(int dirt) → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited