ActorSkinnable class abstract
- Implementers
Constructors
Properties
-
connectedBones
→ List<
SkinnedBone> ? -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isConnectedToBones → bool
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- skin ↔ ActorSkin?
-
getter/setter pair
- worldTransformOverride ← Mat2D?
-
no getter
Methods
-
copySkinnable(
ActorSkinnable node, ActorArtboard resetArtboard) → void -
invalidateDrawable(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolveSkinnable(
List< ActorComponent?> components) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
read(
ActorArtboard artboard, StreamReader reader, ActorSkinnable node) → ActorSkinnable