flame_splash_screen library
Classes
- AnimatedLogo
- This widget builds up the Flame logo composed of 3 layers, that are rendered via separate PNG files under the assets directory.
- FlameSplashController
- Controller enables you to start the animation whenever you want with autoStart option and customize animation duration as well.
- FlameSplashControllerStep
- FlameSplashDurations
- FlameSplashScreen
- A stateful widget to show a splash screen animation for flame games
- FlameSplashScreenState
- The state for the FlameSplashScreen that holds the controller for controlling the animation durations and whether it should automatically start. Also contains the list of steps that it should animate through.
- FlameSplashTheme
- Wraps the splash screen layout options. There is two predefined themes FlameSplashTheme.dark and FlameSplashTheme.white.
- LogoComposite
- Creates and controls an AnimatedLogo, making sure to provide the required animation and to properly dispose of itself after usage.
- LogoCompositeState
- The state holding the state of the animated logo and its controller.
Enums
- FlameSplashControllerState
- Represents the state of the splash screen.