FlameSplashControllerState enum
Represents the state of the splash screen.
Constructors
- FlameSplashControllerState()
-
const
Values
- idle → const FlameSplashControllerState
-
Not started yet, but ready to start. Note that if autoStart is set, this stage will be skipped.
- started → const FlameSplashControllerState
-
Started and currently running through the steps.
- finished → const FlameSplashControllerState
-
Finished to run through all steps.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
FlameSplashControllerState> - A constant List of the values in this enum, in order of their declaration.