Scene class

The root nodes of a scene.

Inheritance

Constructors

Scene.new({required GltfRoot root, required List<GltfRef<Node>> nodes})
Scene.parse(GltfRoot root, Map<String, Object?> map)

Properties

hashCode int
The hash code for this object.
no setterinherited
nodes List<GltfRef<Node>>
The references to each root node.
final
root GltfRoot
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toFlameNodes() Map<int, ModelNode>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited