ParallaxExtension extension

on

Methods

loadParallax(List<ParallaxData> dataList, {Vector2? size, Vector2? baseVelocity, Vector2? velocityMultiplierDelta, ImageRepeat repeat = ImageRepeat.repeatX, Alignment alignment = Alignment.bottomLeft, LayerFill fill = LayerFill.height, FilterQuality? filterQuality}) Future<Parallax>

Available on Game, provided by the ParallaxExtension extension

loadParallaxAnimation(String path, SpriteAnimationData animationData, {ImageRepeat repeat = ImageRepeat.repeatX, Alignment alignment = Alignment.bottomLeft, LayerFill fill = LayerFill.height, FilterQuality? filterQuality}) Future<ParallaxAnimation>

Available on Game, provided by the ParallaxExtension extension

loadParallaxImage(String path, {ImageRepeat repeat = ImageRepeat.repeatX, Alignment alignment = Alignment.bottomLeft, LayerFill fill = LayerFill.height, FilterQuality? filterQuality}) Future<ParallaxImage>

Available on Game, provided by the ParallaxExtension extension

loadParallaxLayer(ParallaxData data, {ImageRepeat repeat = ImageRepeat.repeatX, Alignment alignment = Alignment.bottomLeft, LayerFill fill = LayerFill.height, Vector2? velocityMultiplier, FilterQuality? filterQuality}) Future<ParallaxLayer>

Available on Game, provided by the ParallaxExtension extension