ChoiceChipThemeData class
A style that overrides the default appearance of ChoiceChip and ChoiceChip widgets when used with HeaderTheme or with the overall FilterListTheme's FilterListThemeData.choiceChipTheme.
See also:
- HeaderTheme, the theme which is configured with this class.
- FilterListThemeData.choiceChipTheme, which can be used to override the default style for ChoiceChip
- Mixed in types
Constructors
- ChoiceChipThemeData({TextStyle? selectedTextStyle = const TextStyle(color: Colors.white), TextStyle? textStyle, Color? selectedBackgroundColor = const Color(0xFF649BEC), Color? backgroundColor = const Color(0xfff8f8f8), VisualDensity? visualDensity, double? elevation, BorderSide? side, BorderSide? selectedSide, OutlinedBorder? shape, OutlinedBorder? selectedShape, Color? shadowColor = Colors.black, Color? selectedShadowColor = Colors.black, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? labelPadding = const EdgeInsets.symmetric(horizontal: 4.0), EdgeInsetsGeometry margin = const EdgeInsets.symmetric(horizontal: 10.0)})
-
Builds a ChoiceChipThemeData.
const
- ChoiceChipThemeData.dark()
-
factory
- ChoiceChipThemeData.light(BuildContext context)
-
factory
Properties
- backgroundColor → Color?
-
Color to be used for the unselected, unselected chip's background.
final
- elevation → double?
-
Elevation to be applied on the chip relative to its parent.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- labelPadding → EdgeInsetsGeometry?
-
The padding around the
label
widget.final - margin → EdgeInsetsGeometry
-
The margin around choice chip
final
- padding → EdgeInsetsGeometry?
-
The padding between the contents of the chip and the outside shape.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedBackgroundColor → Color?
-
Color to be used for the selected, selected chip's background.
final
- selectedShadowColor → Color?
-
Color of the chip's shadow when the elevation is greater than 0 and the chip is selected.
final
- selectedShape → OutlinedBorder?
-
The OutlinedBorder to draw around selected the chip.
final
- selectedSide → BorderSide?
-
The color and weight of the selected chip's outline.
final
- selectedTextStyle → TextStyle?
-
TextStyle for chip when selected.
final
- shadowColor → Color?
-
Color of the chip's shadow when the elevation is greater than 0.
final
- shape → OutlinedBorder?
-
The OutlinedBorder to draw around the chip.
final
- side → BorderSide?
-
The color and weight of the chip's outline.
final
- textStyle → TextStyle?
-
TextStyle for chip when not selected.
final
- visualDensity → VisualDensity?
-
Defines how compact the chip's layout will be.
final
Methods
-
copyWith(
{TextStyle? selectedTextStyle, TextStyle? selectedChipTextStyle, TextStyle? textStyle, Color? selectedTextBackgroundColor, Color? selectedBackgroundColor, Color? backgroundColor, VisualDensity? visualDensity, double? elevation, BorderSide? side, BorderSide? selectedSide, OutlinedBorder? shape, OutlinedBorder? selectedShape, Color? shadowColor, Color? selectedShadowColor, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? labelPadding, EdgeInsetsGeometry? margin}) → ChoiceChipThemeData - Creates a copy of this theme, but with the given fields replaced with the new values.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
lerp(
ChoiceChipThemeData a, ChoiceChipThemeData b, double t) → ChoiceChipThemeData - Linearly interpolates between two ChoiceChipThemeData.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override