pushGlobal method
void
pushGlobal(
- dynamic key
Pushes the global variable from a key
to the stack.
This is equivalent to:
state.pushGlobalTable();
state.push(key);
state.tableGet();
state.remove(-2);
Implementation
void pushGlobal(dynamic key) {
lua_pushglobaltable(L);
push(key);
tableGet();
remove(-2);
}