load method
Loads code from a buffer whether it be Lua or compiled bytecode and pushes the resulting lua function to the stack.
If code fails to parse or compile, a LuaException is thrown.
Implementation
void load(List<int> data) {
var t = top;
int code;
if ((code = luaL_loadstring(L, toUint8Array(data))) != 0) {
// Sometimes Fengari will return an invalid error code and not push an
// error string but still call our lua_atnativeerror, at the moment these
// types of errors are not properly propagated using the LuaException but
// are logged in console.
var e = "Unknown load error $code";
if (lua_gettop(L) > t) { // Error string was pushed
e = popString();
} // Else error wasn't pushed, Fengari bug.
throw LuaException(e);
}
}