Monster class
Represents a monster.
- Mixed-in types
Constructors
Properties
- debugProperties → String
-
no setter
- description → String
-
The description of the monster.
final
- displayName → String
-
This entity's display name, as the user would see it
no setteroverride
- hashCode → int
-
The hash code for this object.
no setteroverride
- instinct → String
-
The instinct of the monster.
final
- key → String
-
This entity's unique key
final
- meta → dynamic
-
final
-
moves
→ List<
String> -
The moves of the monster.
final
- name → String
-
The name of the monster.
final
- reference → EntityReference
-
Get a reference to this entity, which can be used to look it up in a repository.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
The tags of the monster.
final
Methods
-
copyWith(
{dynamic meta, String? key, String? name, String? description, String? instinct, List< Tag> ? tags, List<String> ? moves}) → Monster -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toRawJson(
) → String -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object? other) → bool -
The equality operator.
override