AlignmentValues class

Describes the alignment values available in Dungeon World, and their respective descriptions.

Constructors

AlignmentValues({required String good, required String evil, required String lawful, required String neutral, required String chaotic})
AlignmentValues.fromJson(Map<String, dynamic> json)
factory
AlignmentValues.fromRawJson(String str)
factory

Properties

chaotic String
The description of the chaotic alignment
final
debugProperties String
no setter
evil String
The description of the evil alignment
final
good String
The description of the good alignment
final
hashCode int
The hash code for this object.
no setteroverride
lawful String
The description of the lawful alignment
final
neutral String
The description of the neutral alignment
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({String? good, String? evil, String? lawful, String? neutral, String? chaotic}) AlignmentValues
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toRawJson() String
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override