AlignmentType enum

The alignment types available in Dungeon World

Inheritance

Constructors

AlignmentType()
const

Values

good → const AlignmentType
lawful → const AlignmentType
neutral → const AlignmentType
chaotic → const AlignmentType
evil → const AlignmentType

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<AlignmentType>
A constant List of the values in this enum, in order of their declaration.