GearSelection class

One possible selection of many, which is a "bundle" of items and coins. Contains multiple options, each of which is an item and amount, and total coins.

All of these should be added at once when making a selection. This is the final level of selection, the inner options are all given to the player.

Mixed in types

Constructors

GearSelection({required String key, required String description, required List<GearOption> options, required double coins})
GearSelection.fromJson(Map<String, dynamic> json)
factory
GearSelection.fromRawJson(String str)
factory

Properties

coins double
The number of coins to receive.
final
debugProperties String
no setter
description String
The description of the gear selection. For example, "Your father's sword and 60 coins.".
final
displayName String
This entity's display name, as the user would see it
no setteroverride
hashCode int
The hash code for this object.
no setteroverride
key String
This entity's unique key
final
options List<GearOption>
The list of options contained in this selection.
final
reference EntityReference
Get a reference to this entity, which can be used to look it up in a repository.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({String? key, String? description, List<GearOption>? options, double? coins}) GearSelection
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toRawJson() String
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override