DotLottieWebView class

Constructors

DotLottieWebView(int viewId, BinaryMessenger messenger)

Properties

canvasElement ↔ HTMLCanvasElement
latefinal
dotLottiePlayer JSAny?
getter/setter pair
element ↔ HTMLDivElement
latefinal
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
getter/setter pair
isInitialized bool
getter/setter pair
messenger BinaryMessenger
final
methodChannel MethodChannel
latefinal
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
viewId int
final

Methods

activeAnimationId() String?
activeThemeId() String?
autoplay() bool
currentFrame() double?
currentProgress() double?
dispose() → void
duration() double?
getLayerBounds(String layerName) List<double>?
getStateMachine(String id) String?
initialize(Map<String, dynamic> config) → void
Initialize the DotLottie player with config from Dart
initializeFromParams(Map<String, dynamic> params) → void
isLoaded() bool
isPaused() bool
isPlaying() bool
isStopped() bool
loadAnimation(String animationId) → void
loop() bool
loopCount() int?
manifest() Map<String, dynamic>?
markers() List<Map<String, dynamic>>?
mode() String?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pause() bool
play() bool
resetTheme() bool
resize(int width, int height) → void
segments() List<double>?
setBackgroundColor(String color) → void
setFrame(double frame) bool
setLoop(bool loop) → void
setMarker(String marker) → void
setMode(String mode) → void
setProgress(double progress) bool
setSegment(double start, double end) → void
setSlots(String slots) bool
setSpeed(double speed) → void
setTheme(String themeId) bool
setThemeData(String themeData) bool
setUseFrameInterpolation(bool useFrameInterpolation) → void
speed() double?
stateMachineCurrentState() String?
stateMachineFire(String event) → void
stateMachineGetBooleanInput(String key) bool?
stateMachineGetInputs() Map<String, String>?
stateMachineGetNumericInput(String key) double?
stateMachineGetStringInput(String key) String?
stateMachineLoad(String stateMachineId) bool
stateMachineLoadData(String data) bool
stateMachineSetBooleanInput(String key, bool value) bool
stateMachineSetNumericInput(String key, double value) bool
stateMachineSetStringInput(String key, String value) bool
stateMachineStart() bool
stateMachineStop() bool
stop() bool
toString() String
A string representation of this object.
inherited
totalFrames() double?
useFrameInterpolation() bool

Operators

operator ==(Object other) bool
The equality operator.
inherited