setSpeed method

void setSpeed(
  1. double speed
)

Implementation

void setSpeed(double speed) {
  if (dotLottiePlayer != null && !isDisposed) {
    try {
      final player = dotLottiePlayer as JSObject;
      final method = player['setSpeed'.toJS] as JSFunction;
      method.callAsFunction(player, speed.toJS);
    } catch (e) {}
  }
}