DiveTextureController class

Creates and owns a native texture.

Before using a DiveTextureController a call to initialize must complete.

Constructors

DiveTextureController({String? trackingUUID})
Creates a new controller in an uninitialized state.

Properties

hashCode int
The hash code for this object.
read-onlyinherited
isDisposed bool
Checks whether DiveTextureController.dispose has completed successfully.
read-only
isInitialized bool
Has the texture been initialized.
read-only
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
textureId int?
The texture ID provided after initialization.
read-only
trackingUUID String?
final

Methods

dispose() Future<void>
Releases the resources held by this controller.
initialize() Future<void>
Initializes the texture.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited