initialize method
Initializes the texture.
Throws a DiveTextureException if the initialization fails.
Implementation
Future<void> initialize() async {
ArgumentError.checkNotNull(trackingUUID, 'trackingUUID');
if (_isDisposed || _isInitialized) {
return Future<void>.value();
}
try {
_creatingCompleter = Completer<void>();
final int textureId = await obslib.initializeTexture(trackingUUID: trackingUUID!);
_textureId = textureId;
_isInitialized = true;
} on PlatformException catch (e) {
throw DiveTextureException(e.code, e.message);
}
_creatingCompleter!.complete();
return _creatingCompleter!.future;
}