Mesh3D class
A mesh made of Face3D (triangles).
Properties
Methods
-
clone(
) → Mesh3D -
Makes a copy of this model.
override
-
copyWith(
{List< Face3D> ? faces}) → Mesh3D - Copies the mesh.
-
getBounds(
) → Aabb3 -
Gets bounds of a model (min and max coordinates).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
paint(
DiTreDiConfig config, DiTreDiController controller, PaintViewPort viewPort, Group3D model, Matrix4 matrix, int vertexIndex, Float32List zIndices, Int32List colors, Float32List vertices) → void -
Fills the buffer with the Model3D data.
inherited
-
toLines(
) → List< Line3D> -
Converts model to a List of Line3D.
inherited
-
toPoints(
) → List< Point3D> -
Converts model to a List of Point3D.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
verticesCount(
) → int -
Returns number of vertices.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override