Face3D class
A face - triangle with direction. The face is defined by three points. Faces not facing the camera are not drawn.
- Implemented types
- Mixed-in types
Constructors
- Face3D(Triangle triangle, {Color? color})
- Creates a face with the given points.
- Face3D.fromVertices(Vector3 a, Vector3 b, Vector3 c, {Color? color})
-
Creates a face from vertices.
factory
Properties
- color → Color?
-
Face color. Defaults to DiTreDiConfig setting.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- triangle → Triangle
-
Points of the face.
final
Methods
-
clone(
) → Face3D -
Makes a copy of this model.
override
-
copyWith(
{Triangle? triangle, Color? color}) → Face3D - Copies the face.
-
getBounds(
) → Aabb3 -
Gets bounds of a model (min and max coordinates).
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
paint(
DiTreDiConfig config, DiTreDiController controller, PaintViewPort viewPort, Face3D model, Matrix4 matrix, int vertexIndex, Float32List zIndices, Int32List colors, Float32List vertices) → void -
Fills the buffer with the Model3D data.
inherited
-
toLines(
) → List< Line3D> -
Converts model to a List of Line3D.
override
-
toPoints(
) → List< Point3D> -
Converts model to a List of Point3D.
override
-
toString(
) → String -
A string representation of this object.
inherited
-
verticesCount(
) → int -
Returns number of vertices.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override