Input$CoinInput class
Constructors
- Input$CoinInput({String? name, String? code, Enum$CoinCategoryEnum? category, Input$PictureInput? picture, Input$CoinValueInput? unitValue, Enum$CoinHandleEnum? handle, String? country, Input$CoinApiInput? api, Input$TargetACIInput? owner})
-
factory
-
Input$CoinInput.fromJson(Map<
String, dynamic> data) -
factory
Properties
- api → Input$CoinApiInput?
-
no setter
- category → Enum$CoinCategoryEnum?
-
no setter
- code → String?
-
no setter
-
copyWith
→ CopyWith$Input$CoinInput<
Input$CoinInput> -
no setter
- country → String?
-
no setter
- handle → Enum$CoinHandleEnum?
-
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- name → String?
-
no setter
- owner → Input$TargetACIInput?
-
no setter
- picture → Input$PictureInput?
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- unitValue → Input$CoinValueInput?
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override