Input$CoinInput constructor
Input$CoinInput({
- String? name,
- String? code,
- Enum$CoinCategoryEnum? category,
- Input$PictureInput? picture,
- Input$CoinValueInput? unitValue,
- Enum$CoinHandleEnum? handle,
- String? country,
- Input$CoinApiInput? api,
- Input$TargetACIInput? owner,
Implementation
factory Input$CoinInput({
String? name,
String? code,
Enum$CoinCategoryEnum? category,
Input$PictureInput? picture,
Input$CoinValueInput? unitValue,
Enum$CoinHandleEnum? handle,
String? country,
Input$CoinApiInput? api,
Input$TargetACIInput? owner,
}) =>
Input$CoinInput._({
if (name != null) r'name': name,
if (code != null) r'code': code,
if (category != null) r'category': category,
if (picture != null) r'picture': picture,
if (unitValue != null) r'unitValue': unitValue,
if (handle != null) r'handle': handle,
if (country != null) r'country': country,
if (api != null) r'api': api,
if (owner != null) r'owner': owner,
});