StatelessNode<T extends StatelessWidget> class

A Node corresponding to StatelessWidget.

Inheritance

Constructors

StatelessNode(T widget)
Creates a new instance of StatelessNode.

Properties

childNode Node<Widget>
getter/setter pairinherited
childWidget Widget
no setteroverride
context BuildContext
latefinalinherited
hashCode int
The hash code for this object.
no setterinherited
parentNode Node<Widget>?
latefinalinherited
parentNodes List<Node<Widget>>
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget ↔ T
If widget is updated while this Node is present in the Node tree, widgetWillUpdate and widgetDidUpdate are called.
getter/setter pairinherited

Methods

dependenciesDidUpdate() → void
Called after the dependencies are updated.
inherited
dependOnInheritedWidgetOfExactType<U extends InheritedWidget>() → U
Returns the nearest parent InheritedWidget with the exact type U.
inherited
dispose() → void
Called after this Node is completely removed from the Node tree.
inherited
enqueueReassembly() → void
Debounces multiple calls to reassemble.
inherited
initialize() → void
Called after this Node is added to the Node tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Updates or replaces this ReassemblableNode's children.
inherited
toString() String
A string representation of this object.
inherited
widgetDidUpdate(T oldWidget) → void
Called after the widget is updated. Use this to initialize the new widget.
inherited
widgetWillUpdate(T newWidget) → void
Called before the widget is updated. Use this to remove references to the previous widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited