BRISK class
BRISK is a wrapper around the cv::BRISK algorithm.
Constructors
- BRISK.create({int thresh = 30, int octaves = 3, double patternScale = 1.0})
- 
          The BRISK constructor
            factory
- 
          BRISK.create1({required List<double> radiusList, required List<int> numberList, double dMax = 5.85, double dMin = 8.2, List<int> ? indexChange})
- 
          The BRISK constructor for a custom pattern
            factory
- 
          BRISK.create2({required int thresh, required int octaves, required List<double> radiusList, required List<int> numberList, double dMax = 5.85, double dMin = 8.2, List<int> ? indexChange})
- 
          The BRISK constructor for a custom pattern, detection threshold and octaves
            factory
- BRISK.empty()
- 
          returns a new BRISK algorithm
            factory
- BRISK.fromPointer(BRISKPtr ptr, [bool attach = true])
- 
          
            factory
Properties
- defaultName → String
- 
  
  no setteroverride
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- isEmpty → bool
- 
  
  no setteroverride
- octaves ↔ int
- 
  Set detection octaves.
octaves detection octaves. Use 0 to do single scale.
  getter/setter pair
- patternScale ↔ double
- 
  Set detection patternScale.
patternScale apply this scale to the pattern used for sampling the neighbourhood of a keypoint.
  getter/setter pair
- 
  props
  → List<Object?> 
- 
  
  no setterinherited
- 
  ptr
  ↔ Pointer<BRISK> 
- 
  
  getter/setter pairinherited
- ref → BRISK
- 
  
  no setteroverride
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- threshold ↔ int
- 
  
  getter/setter pair
Methods
- 
  detect(Mat src, {VecKeyPoint? keypoints, Mat? mask}) → VecKeyPoint 
- 
  Detect keypoints in an image using BRISK.
  override
- 
  detectAndCompute(Mat src, Mat mask, {VecKeyPoint? keypoints, Mat? descriptors, bool useProvidedKeypoints = false}) → (VecKeyPoint, Mat) 
- 
  DetectAndCompute keypoints and compute in an image using BRISK.
  override
- 
  detectAndComputeAsync(Mat src, Mat mask, {Mat? descriptors, VecKeyPoint? keypoints, bool useProvidedKeypoints = false}) → Future< (VecKeyPoint, Mat)> 
- 
      Available on BRISK, provided by the BRISKAsync extension DetectAndCompute keypoints and compute in an image using BRISK.
- 
  detectAsync(Mat src, {VecKeyPoint? keypoints, Mat? mask}) → Future< VecKeyPoint> 
- 
      Available on BRISK, provided by the BRISKAsync extension Detect keypoints in an image using BRISK.
- 
  dispose() → void 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  override
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Properties
- finalizer → NativeFinalizer
- 
  
  final