SolvePnPMethod enum
Values
- SOLVEPNP_ITERATIVE → const SolvePnPMethod
-
!< Pose refinement using non-linear Levenberg-Marquardt minimization scheme @cite Madsen04 @cite Eade13 \n !< Initial solution for non-planar "objectPoints" needs at least 6 points and uses the DLT algorithm. \n !< Initial solution for planar "objectPoints" needs at least 4 points and uses pose from homography decomposition.
const SolvePnPMethod(0)
- SOLVEPNP_EPNP → const SolvePnPMethod
-
!< EPnP: Efficient Perspective-n-Point Camera Pose Estimation @cite lepetit2009epnp
const SolvePnPMethod(1)
- SOLVEPNP_P3P → const SolvePnPMethod
-
!< Complete Solution Classification for the Perspective-Three-Point Problem @cite gao2003complete
const SolvePnPMethod(2)
- SOLVEPNP_DLS → const SolvePnPMethod
-
!< Broken implementation. Using this flag will fallback to EPnP. \n !< A Direct Least-Squares (DLS) Method for PnP @cite hesch2011direct
const SolvePnPMethod(3)
- SOLVEPNP_UPNP → const SolvePnPMethod
-
!< Broken implementation. Using this flag will fallback to EPnP. \n !< Exhaustive Linearization for Robust Camera Pose and Focal Length Estimation @cite penate2013exhaustive
const SolvePnPMethod(4)
- SOLVEPNP_AP3P → const SolvePnPMethod
-
!< An Efficient Algebraic Solution to the Perspective-Three-Point Problem @cite Ke17
const SolvePnPMethod(5)
- SOLVEPNP_IPPE → const SolvePnPMethod
-
!< Infinitesimal Plane-Based Pose Estimation @cite Collins14 \n !< Object points must be coplanar.
const SolvePnPMethod(6)
- SOLVEPNP_IPPE_SQUARE → const SolvePnPMethod
-
!< Infinitesimal Plane-Based Pose Estimation @cite Collins14 \n !< This is a special case suitable for marker pose estimation.\n !< 4 coplanar object points must be defined in the following order: !< - point 0:
-squareLength / 2, squareLength / 2, 0
!< - point 1:squareLength / 2, squareLength / 2, 0
!< - point 2:squareLength / 2, -squareLength / 2, 0
!< - point 3:-squareLength / 2, -squareLength / 2, 0
const SolvePnPMethod(7)
- SOLVEPNP_SQPNP → const SolvePnPMethod
-
!< SQPnP: A Consistently Fast and Globally OptimalSolution to the Perspective-n-Point Problem @cite Terzakis2020SQPnP
const SolvePnPMethod(8)
- SOLVEPNP_MAX_COUNT → const SolvePnPMethod
-
!< Used for count
const SolvePnPMethod(9)
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromValue(
int value) → SolvePnPMethod
Constants
-
values
→ const List<
SolvePnPMethod> - A constant List of the values in this enum, in order of their declaration.