Board class
A board represented by several square sets for each piece.
- Annotations
-
- @immutable
Constructors
- Board({required SquareSet occupied, required SquareSet promoted, required SquareSet white, required SquareSet black, required SquareSet pawns, required SquareSet knights, required SquareSet bishops, required SquareSet rooks, required SquareSet queens, required SquareSet kings})
-
const
- Board.parseFen(String boardFen)
-
Parse the board part of a FEN string and returns a Board.
factory
Properties
- bishops → SquareSet
-
All squares occupied by bishops.
final
- bishopsAndQueens → SquareSet
-
no setter
- black → SquareSet
-
All squares occupied by black pieces.
final
- fen → String
-
Board part of the Forsyth-Edwards-Notation.
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- kings → SquareSet
-
All squares occupied by kings.
final
- knights → SquareSet
-
All squares occupied by knights.
final
- occupied → SquareSet
-
All occupied squares.
final
- pawns → SquareSet
-
All squares occupied by pawns.
final
-
pieces
→ Iterable<
(Square, Piece)> -
An iterable of each Piece associated to its Square.
no setter
- promoted → SquareSet
-
All squares occupied by pieces known to be promoted.
final
- queens → SquareSet
-
All squares occupied by queens.
final
- rooks → SquareSet
-
All squares occupied by rooks.
final
- rooksAndQueens → SquareSet
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- white → SquareSet
-
All squares occupied by white pieces.
final
Methods
-
attacksTo(
Square square, Side attacker, {SquareSet? occupied}) → SquareSet -
Finds the squares who are attacking
square
by theattacker
Side. -
byPiece(
Piece piece) → SquareSet - Gets all squares occupied by Piece.
-
byRole(
Role role) → SquareSet - Gets all squares occupied by Role.
-
bySide(
Side side) → SquareSet - Gets all squares occupied by Side.
-
kingOf(
Side side) → Square? - Finds the unique king Square of the given Side, if any.
-
materialCount(
Side side) → IMap< Role, int> - Gets the number of pieces of each Role for the given Side.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pieceAt(
Square square) → Piece? - Gets the Piece at this Square, if any.
-
piecesOf(
Side side, Role role) → SquareSet - A SquareSet of all the pieces matching this Side and Role.
-
removePieceAt(
Square square) → Board - Removes the Piece at this Square if it exists.
-
roleAt(
Square square) → Role? - Gets the Role at this Square, if any.
-
setPieceAt(
Square square, Piece piece) → Board - Puts a Piece on a Square overriding the existing one, if any.
-
sideAt(
Square square) → Side? - Gets the Side at this Square, if any.
-
toString(
) → String -
A string representation of this object.
override
-
withPromoted(
SquareSet promoted) → Board
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override