AudioReceiver class

A class for receiving audio data over WebSocket and handling playback and storage.

Constructors

AudioReceiver({int port = 8081})
Constructor for AudioReceiver that initializes the receiver with a specific port.

Properties

audioChunkPlayer AudioChunkPlayer
final
hashCode int
The hash code for this object.
no setterinherited
numChannels int
getter/setter pair
port int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sampleRates int
getter/setter pair

Methods

addAudioChunk(Uint8List chunk) → void
Function to add an audio chunk to the audio player.
handleIncomingUSBData(Uint8List chunk) → void
Method to handle the incoming data from USB and pass it to the audio player.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setBalance(double balance) Future<void>
Sets the balance of the audio playback.
setVolume(double volume) Future<void>
Sets the volume of the audio playback.
stopServer() Future<void>
Stops the WebSocket server and audio player.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited