AudioChunkPlayer class
A class that handles playback of audio chunks using platform channels.
This class communicates with the native platform to control audio playback operations such as feeding audio chunks, adjusting volume, setting balance, and stopping playback.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
feedChunk(
Uint8List chunk) → Future< void> - Feeds an audio chunk to the player for playback.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setBalance(
double balance) → Future< void> - Sets the balance of the audio player.
-
setVolume(
double volume) → Future< void> - Sets the volume of the audio player.
-
stop(
) → Future< void> - Stops the audio playback.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited