Cube class
The Rubik's Cube.
Constructors
- Cube.from(String definition)
-
Creates a Cube from the your
definition
string U..R..F..D..L..B.factory - Cube.fromJson(dynamic json)
-
Creates a Cube instance from a
json
object.factory -
Cube.of(List<
Color> definition) -
Creates a Cube from the your
definition
colors U..R..F..D..L..B.factory - Cube.scrambled({int n = 20})
-
Creates a scrambled Cube after
n
random moves.factory
Properties
-
colors
→ List<
Color> -
Returns the facelet colors.
no setter
- definition → String
-
Returns the Cube's definition string U..R..F..D..L..B.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isNotOk → bool
-
Checks if Cube's status is not okay.
no setter
- isOk → bool
-
Checks if Cube's status is okay.
no setter
- isSolved → bool
-
Returns
true
if the Cube is solved.no setter - prettyDefinition → String
-
Returns the Cube's pretty definition.
no setter
-
props
→ List<
Object> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stringify → bool?
-
If set to
true
, the toString method will be overridden to output this instance's props.no setterinherited
Methods
-
computeCornerParity(
) → int -
computeEdgeParity(
) → int -
computeFlip(
) → int -
computeFrontRightToBottomRight(
) → int -
computeTwist(
) → int -
computeUpBottomToDownFront(
) → int -
computeUpRightFrontToDownLeftBottom(
) → int -
computeUpRightFrontToDownLeftFront(
) → int -
computeUpRightToBottomRight(
) → int -
computeUpRightToDownFront(
) → int -
computeUpRightToUpLeft(
) → int -
cornerMultiply(
Cube b) → Cube -
edgeMultiply(
Cube b) → Cube -
flip(
int value) → Cube -
frontRightToBottomRight(
int index) → Cube -
inverse(
) → Cube -
move(
Move move) → Cube - Turns a face of the Cube applying a move.
-
multiply(
Cube b) → Cube -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
patternize(
Cube to) → Cube -
Returns the patternized Cube
to solve the pattern from this cube to
to
cube. -
solve(
{Solver solver = kociemba, int maxDepth = Solver.defaultMaxDepth, Duration timeout = Solver.defaultTimeout}) → Solution? -
Returns the Solution for the Cube using the
solver
algorithm ornull
if thetimeout
is exceeded or there is no Solution. -
solveDeeply(
{Solver solver = kociemba, Duration timeout = Solver.defaultTimeout}) → Stream< Solution> -
Gets the
Solution
s as much as possible using thesolver
algorithm until the minimum number of moves is reached or thetimeout
is exceeded. -
svg(
{int width = 1024, int height = 1024, Map< Color, String> colors = const <Color, String>{}, List<Rotation> orientation = const []}) → String - Generates an SVG image of the Cube.
-
toJson(
) → Map< String, dynamic> - Returns the Cube state as a json object.
-
toString(
) → String -
A string representation of this object.
inherited
-
twist(
int value) → Cube -
upBottomToDownFront(
int index) → Cube -
upRightFrontToDownLeftBottom(
int index) → Cube -
upRightFrontToDownLeftFront(
int index) → Cube -
upRightToBottomRight(
int index) → Cube -
upRightToDownFront(
int index) → Cube -
upRightToUpLeft(
int index) → Cube -
verify(
) → CubeStatus - Verifies if the Cube has invalid facelet positions.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- anaconda → Cube
-
A Cube from a anaconda-like pattern.
final
- checkerboard → Cube
-
A Cube from a checkerboard-like pattern.
final
- chickenFeet → Cube
-
A Cube from a chicken-feet-like pattern.
final
- crossOne → Cube
-
A Cube from a cross-like pattern.
final
- crossTwo → Cube
-
A Cube from a cross-like pattern.
final
- cubeInCube → Cube
-
A Cube from a cube-in-cube-like pattern.
final
- cubeInCubeInCube → Cube
-
A Cube from a cube-in-cube-in-cube-like pattern.
final
- feliksZemdegs422 → Cube
-
Rubik's Cube World Record by Feliks Zemdegs on May 6th, 2018,
at Cube for Cambodia 2018 (Melbourne, Australia) in 4.22 seconds.
final
- fourSpots → Cube
-
A Cube from a four-spots pattern.
final
- python → Cube
-
A Cube from a python-like pattern.
final
- sixSpots → Cube
-
A Cube from a six-spots pattern.
final
- sixTs → Cube
-
A Cube from a six-Ts pattern.
final
- spiral → Cube
-
A Cube from a spiral-like pattern.
final
- stripes → Cube
-
A Cube from a stripe-like pattern.
final
- tetris → Cube
-
A Cube from a tetris-like pattern.
final
- twister → Cube
-
A Cube from a twister-like pattern.
final
- wire → Cube
-
A Cube from a wire-like pattern.
final
- yushengDu347 → Cube
-
Rubik's Cube World Record by Yusheng Du (杜宇生) on Nov 24th, 2018,
at Wuhu Open 2018 (Wuhu, China) in 3.47 seconds.
final