Rotation class
Constructors
- Rotation({required Axis axis, int n = 1})
-
Creates an instance of Rotation class.
const
- Rotation.x([int n = 1])
-
Creates an instance of Rotation class to rotate
n
times on Axis.x.const - Rotation.y([int n = 1])
-
Creates an instance of Rotation class to rotate
n
times on Axis.y.const - Rotation.z([int n = 1])
-
Creates an instance of Rotation class to rotate
n
times on Axis.z.const
Properties
- axis → Axis
-
The axis.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- n → int
-
The number of times to rotate.
final
-
props
→ List<
Object> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stringify → bool?
-
If set to
true
, the toString method will be overridden to output this instance's props.no setterinherited
Methods
-
inverse(
) → Rotation - Invert the Rotation.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String - A string representation of this object.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited