RenderElement class Null safety

Inheritance

Properties

color int?
read / write
empty bool
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
isSingle bool
read-only
length int
read-only
phase int
read / write, inherited
raw Float32List?
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
single Float32List
read / write
textElement TextElement?
read / write
textureRegion TextureRegion?
read / write

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
reset() → void
override
setRaw({required int priority, required Float32List data, required TextureRegion textureRegion, int? color}) → void
setSingle({required int priority, required TransformData data, required TextureRegion textureRegion, int? color, double dx = 0, double dy = 0}) → void
setText(TextElement element) → void
toString() String
A string representation of this object. [...]
override
update(double deltaTime, BaseObject parent) → void
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited