SpriteListComponent class
- Inheritance
-
- Object
- BaseObject
- PhasedObject
- Component
- SpriteListComponent
- Mixed in types
Constructors
-
SpriteListComponent({required List<
TextureRegion> textureRegions, required RenderListComponent renderComponent, double rotation = 0.0, double scale = 1.0, double opacity = 1.0})
Properties
- componentName ↔ String?
-
Unique name for the search
getter/setter pairinherited
- drawableCount → int
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- length → int
-
no setter
- opacity ↔ double
-
getter/setter pairinherited
- parameters → Parameters
-
no setterinherited
- phase ↔ int
-
getter/setter pairinherited
- rotation ↔ double
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ double
-
getter/setter pairinherited
- spriteDirty ↔ bool
-
getter/setter pairinherited
- spriteNotDirty → bool
-
no setterinherited
- systems → SystemRegistry
-
no setterinherited
Methods
-
getDrawableList(
) → Iterable< DrawableObject> -
getDrawableObject(
int index) → DrawableObject? -
getTextureRegion(
int index) → TextureRegion? -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void -
override
-
resetBody(
) → void -
inherited
-
setBody(
{required double rotation, required double scale, required double opacity}) → void -
inherited
-
setPhase(
ComponentPhases value) → void -
inherited
-
spawn(
BaseObject parent) → void -
inherited
-
toString(
) → String -
A string representation of this object.
override
-
update(
double deltaTime, BaseObject parent) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited