reset method
Implementation
@override
void reset() {
resetBody();
for (var i = 0; i < _textureRegions.length; i++) {
_drawableList[i].reset();
}
}
@override
void reset() {
resetBody();
for (var i = 0; i < _textureRegions.length; i++) {
_drawableList[i].reset();
}
}