getTextureRegion method
Implementation
TextureRegion? getTextureRegion(int index) {
if (index < 0 || index >= _textureRegions.length) return null;
return _textureRegions[index];
}
TextureRegion? getTextureRegion(int index) {
if (index < 0 || index >= _textureRegions.length) return null;
return _textureRegions[index];
}