SystemRegistry constructor
SystemRegistry({
- required Parameters parameters,
- required AssetSystem assetSystem,
- RenderSystem? renderSystem,
- UpdateSystem? updateSystem,
- FactorySystem? factorySystem,
- TextureSystem? textureSystem,
- CameraSystem? cameraSystem,
- TextSystem? textSystem,
- DebugSystem? debugSystem,
Implementation
SystemRegistry(
{required Parameters parameters,
required AssetSystem assetSystem,
RenderSystem? renderSystem,
UpdateSystem? updateSystem,
FactorySystem? factorySystem,
TextureSystem? textureSystem,
CameraSystem? cameraSystem,
TextSystem? textSystem,
DebugSystem? debugSystem})
: parameters = parameters,
renderSystem = renderSystem ?? RenderSystem(),
updateSystem = updateSystem ?? UpdateSystem(),
factorySystem = factorySystem ?? FactorySystem(),
textureSystem = textureSystem ?? TextureSystem(),
cameraSystem = cameraSystem ?? CameraSystem(),
textSystem = textSystem ?? TextSystem(),
assetSystem = assetSystem,
debugSystem = debugSystem ?? DebugSystem();