DebugSystem class
Constructors
- DebugSystem({String tag = 'main'})
Properties
- currentTime ↔ double
-
getter/setter pair
- debugMode ↔ bool
-
getter/setter pair
- frameCount ↔ int
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- nextDebugTime ↔ double
-
getter/setter pair
- renderMs → int
-
no setter
- renderPof → double
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tag → String
-
final
- textMs → int
-
no setter
- textPof → double
-
no setter
- updateMs → int
-
no setter
- updatePof → double
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
printResult(
) → void -
reset(
) → void -
startRender(
) → void -
startTextLayout(
) → void -
startUpdate(
) → void -
stopRender(
) → void -
stopTextLayout(
) → void -
stopUpdate(
) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
double deltaTime) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- showDebugInterval → const double
- targetFPS → const double