TimeCircularCountdown class
Time unit CircularCountdown
.
Refreshes itself every unit
tick.
Note: If you want full control on the timer (play, pause, etc), you can use the timer_controller
library with the CircularCountdown.
You can find how to integrate it in the example app.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- TimeCircularCountdown
Constructors
- TimeCircularCountdown({required CountdownUnit unit, int countdownTotal = 1, bool shouldDowngradeUnit = true, CountdownCallback? onUpdated, VoidCallback? onFinished, CountdownCallback? onCanceled, double? diameter, Color countdownTotalColor = Colors.white30, Color countdownRemainingColor = Colors.white, Color? countdownCurrentColor, double gapFactor = 6, double? strokeWidth, TextStyle? textStyle, bool isClockwise = true, bool? repeat, Key? key})
-
Creates a TimeCircularCountdown.
const
Properties
- countdownCurrentColor → Color?
-
The color to use when painting the current unit.
final
- countdownRemainingColor → Color
-
The color to use when painting remaining units.
final
- countdownTotal → int
-
The amount of unit to count down.
final
- countdownTotalColor → Color
-
The color to use when painting passed units.
final
- diameter → double?
-
The outer diameter of the circular countdown widget.
final
- gapFactor → double
-
The part of the circle that will be gap. (
1/gapFactor
)final - hashCode → int
-
The hash code for this object.
no setterinherited
- isClockwise → bool
-
Whether the countdown is drawn clockwise or not.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onCanceled → CountdownCallback?
-
Callback to call when countdown has canceled before the end.
final
- onFinished → VoidCallback?
-
Callback to call when countdown has finished.
final
- onUpdated → CountdownCallback?
-
Callback to call when countdown has updated.
final
- repeat → bool?
-
Whether the countdown should restart when finished or not.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shouldDowngradeUnit → bool
-
If the countdown should display the unit below
when less than a unit left.
final
- strokeWidth → double?
-
The thickness of the circle in logical pixels.
final
- textStyle → TextStyle?
-
The
TextStyle
to use to display thecountdownRemaining
value in the center of the widget.final - unit → CountdownUnit
-
The time unit.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _TimeCircularCountdownState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited